
Game introduction:
Game “Midnight walk” is a first person view short level, which takes a player on a foggy night through a graveyard and scary forest to an abandoned house. Using different animations and audio effects, the player should get a great experience of chills and heart racing.
For more detailed analyses of the game level please read the game report.
Project purpose:
This game was done as a part of the "Gameworlds design" course. We were asked to focus on one certain theme for the game and then include different practices learned in the lesson. My main focus was to create a horror game, with dark space and thrilling sound effects. For my level I used Unity and programming was done in Visual Studio using C#.
Used technology:
-
Unity
-
Visual Studio
-
C#